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Combine your consoles and get new ships in Star Trek Online's expansion
May 14, 2013

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Split and combine and split and combine and it's kind of tedious.
If you've already purchased the very expensive Legacy Pack for Star Trek Online's first expansion, there's good news to be had -- you just got more for your $125 investment. For one thing, you've got access to a new ship, the Haakona Advanced Warbird, an assault craft capable of separating into two units for maximum versatility. For another, you've got a set of uniforms based off of the Romulan outfits from the original series, if you want to really hit that "legacy" button as hard as you can.

Whether or not this entices you to drop some additional money, the latest development blog on the official site details the bonuses for slotting Romulan refit consoles together in Legacy of Romulus. These include buffs to turn rate, energy weapons, and defensive systems based on speed. The net result is that owners of both refit and retrofit versions of these vessels can access a new playstyle for the class, a new trick to surprise opponents of the Romulans. Which is apropos.

MassivelyCombine your consoles and get new ships in Star Trek Online's expansion originally appeared on Massively on Tue, 14 May 2013 20:00:00 EST. Please see our terms for use of feeds.

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Jukebox Heroes: Defiance's soundtrack
May 14, 2013

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Jukebox Heroes Defiance's soundtrack
First of all, I wish my first name were a cool animal. Bear McCreary has that on me, so it seems unfair that he's also a geek icon for his work on several beloved TV series (Battlestar Galactica, Eureka, The Walking Dead). And now the guy is composing the soundtrack one of this spring's hottest MMOs? Where did I go wrong with my life?

Before I go and change my name to Sugar Glider Olivetti, I guess it's only fair that I put a lid on my hurt ego to give Defiance's score a fair listen. McCreary was tapped to create the music for both the MMO and the TV series, giving the crossover project a unified sound.

"I had to make sure that players could hang out in one area for long stretches of time without getting bored by repetitive music," McCreary wrote on his blog. "As a result, melody plays less of a role throughout many of these cues. The real stars of this music are the texture and colors."

Music has texture and colors? If Bear says it, then it must be. Let's dive in!

Continue reading Jukebox Heroes: Defiance's soundtrack

MassivelyJukebox Heroes: Defiance's soundtrack originally appeared on Massively on Tue, 14 May 2013 21:00:00 EST. Please see our terms for use of feeds.

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    The Stream Team: MLT edition, May 13 - 19, 2013
    May 13, 2013

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    The Stream Team    May 13  19, 2013
    Nothing beats an MLT, especially when the tomato is nice and ripe! Except maybe Massively TV. MMmm mmmm. Now there's something you can really sink you teeth into -- the wild and crazy antics of your favorite Stream Team hosts! And they've got a menu for all tastes this week, from space adventures to dragons to WWII planes. Of course, it all comes with a side of reruns and a dessert highlight to complete your meal.

    So pull up a chair and grab yourself a helping or two... or 10. Hey, there's no limit here; enjoy as much as you like! While you're enjoying the spread, be sure to join in the after-dinner chat in Outtakes.

    Continue reading The Stream Team: MLT edition, May 13 - 19, 2013

    MassivelyThe Stream Team: MLT edition, May 13 - 19, 2013 originally appeared on Massively on Mon, 13 May 2013 09:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Have you ever been sidetracked by game music?
      May 13, 2013

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      Star Wars: The Old Republic - Shooting firstYou know what sucks? Hearing a cool piece of game music and having no idea what it's called or where to hear it again, that's what. I mean, it sucks in a first-world-problems sort of way, but still.

      It happened to me over the weekend as I was playing Star Wars: The Old Republic. My Imperial Agent was toodling along, doing the nefarious things that Imperial Agents do, when the most dastardly fanfare I've heard this side of the Imperial March came blaring out of my speakers.

      It was glorious.

      Naturally, I haven't heard the phantom track since, even after much fumbling about trying to recreate the in-game circumstances during which it originally played. I even turned to the soundtrack CD that came with the collector's edition that's been gathering dust in my closet since 2011. It wasn't on there, of course, since soundtrack producers have some unwritten rule about leaving off half the soundtrack (and jumbling the tracks they deign to include) when they make an album. I've also been unable to find the track on YouTube's extensive SWTOR soundtrack playlists.

      So, what say you, Massively readers? Has a piece of game music ever derailed a play session? Which one?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Have you ever been sidetracked by game music? originally appeared on Massively on Mon, 13 May 2013 08:00:00 EST. Please see our terms for use of feeds.

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        TUG offers design video and new Kickstarter reward tiers
        May 13, 2013

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        TUG offers new design video and Kickstarter reward tiers
        A couple weeks ago we introduced you to an aspiring sandbox game with a focus on exploring and building that hit Kickstarter. Titled The Untitled Game (a.k.a. TUG), the open-world venue plans on using technology and social sciences to directly involve players in the design. And after listening to community feedback, developer Nerd Kingdom has introduced three new reward tiers for backers as well as a video that spotlights design features such as crafting, companions, and more.

        The new tiers offer digital beta or alpha access as well as in-game extras like tattoos on your character and a baby sabre tiger companion. Prices range from $30 to $65. Folks can also get gift packs to share that give bonus copies of the game in addition to the personal copy. Check out all the details on the latest update post. And be sure to watch the design video after the break.

        Continue reading TUG offers design video and new Kickstarter reward tiers

        MassivelyTUG offers design video and new Kickstarter reward tiers originally appeared on Massively on Mon, 13 May 2013 10:30:00 EST. Please see our terms for use of feeds.

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        Cutting to the heart of extraction in The Repopulation
        May 13, 2013

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        Come on out, critters!  I'm not going to chop you up and take your livers!
        If you want to craft items in The Repopulation, you're not going to go down to the science fiction equivalent of Ikea and buy the Martin Plasma Rifle. You're going to get out into the wild and get the resources you need. There are two systems for gathering items in The Repopulation, and the newest development blog for the game discusses one of the ways to grab those resources: Extraction, also known as "digging useful components out of corpses."

        Since the game doesn't feature levels, there's a more organic system to gathering these resources. Players first decide how difficult the extraction should be, with higher difficulties resulting in higher-grade resources. More difficult extractions take longer, however, and as a result, players have a higher chance to fail unless they've practiced harvesting a particular species. For more details on the specifics, check out the full development blog on the official site.

        MassivelyCutting to the heart of extraction in The Repopulation originally appeared on Massively on Mon, 13 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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        Attend or Exhibit at Tech Career Expo WWDC
        May 13, 2013

        Join us for our next Tech Career Expo WWDC in San Francisco, taking place June 12-13 in Jillian’s @ the Metreon, directly across the street from Apple’s Worldwide Developers Conference (WWDC) which is in the Moscone Center – West hall (right across the street). Apple’s annual developers conference attracts 5,000 developers and [...]

        Leaderboard: Who's your favorite MMO music composer?
        May 13, 2013

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        Knut Haugen is the best, and if you don't agree with me then YOU ARE WRONG!
        I've got MMO music on the brain today, and with apologies to our dedicated music column, I'm going to devote this episode of Leaderboard to some of my favorite massively multiplayer composers. If you're not already aware, video game music has ceased to be cheesy, synth-dominated midi riffs and now sounds as good, if not better, than many of the orchestral marches composed for epic films and television.

        With all that said, let's keep it simple. Who's your favorite MMO music composer? Vote after the cut!

        Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

        Continue reading Leaderboard: Who's your favorite MMO music composer?

        MassivelyLeaderboard: Who's your favorite MMO music composer? originally appeared on Massively on Mon, 13 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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          Player panel submissions open for SOE Live 2013
          May 13, 2013

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          Player panel submissions open for SOE Live 2013
          Last year, SOE threw a new ingredient into its convention mix -- player panels. The result was such a hit that the studio is not only bringing them back this year, but extending their availability; Sunday has been added to the player panels schedule, and that means there are plenty of openings!

          Do you have a subject involving any SOE game that you think would be of interest and benefit others? Maybe you are a whiz at livesteaming or you have primo tips and tricks on cosplay to dispense. What about sharing your fan site or holding a raid clinic? Whatever your idea, submit your proposal by 3:00 a.m EDT June 1st for consideration. If selected, you and up to three other panel members will receive All Access passes to SOE Live 2013 (no other expenses are covered, including food, travel, or add-ons). Panel selection -- which is not on a first-come, first-served basis -- will be completed mid-June.

          MassivelyPlayer panel submissions open for SOE Live 2013 originally appeared on Massively on Mon, 13 May 2013 11:30:00 EST. Please see our terms for use of feeds.

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          LotRO patching to Update 11 today
          May 13, 2013

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          LotRO patching to Update 11 today
          Turbine has released the official patch notes for Lord of the Rings Online's Update 11: Treachery of the White Hand this morning, and in them, you'll find an explanation of the changes coming to the game with today's update.

          In addition to a new launcher, new Wildermore region, continuation of the epic storyline with Volume III: Book 10, and an improvement to mounted combat, the most important thing to come to any LotRO patch since launch is the removal of Lalia from the cursed Barrow-downs. Seriously. Bob's aggro-magnet daughter and her cloak have retired from frustrating players and she now owns her own shop in Bree. Where she sells MISERY. Just kidding. I think she sells Beanie Babies or something.

          Be sure to check out the entire patch notes in the official forums.

          MassivelyLotRO patching to Update 11 today originally appeared on Massively on Mon, 13 May 2013 11:00:00 EST. Please see our terms for use of feeds.

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