Virtual World News
Brevik starts off by explaining a bit more about the game for those unfamiliar with its premise, and then dives right into the tutorial mission. Along the way he demonstrates power leveling, hero switching, discovery missions, and all of the combat action you can shake a Marvel-branded stick at. So if you haven't gotten your hands on the game but still want to see what it looks like in action, jump past the break to see the opening play.
Marvel Heroes shows off the beginning of gameplay in a new video originally appeared on Massively on Fri, 21 Dec 2012 17:30:00 EST. Please see our terms for use of feeds.
- Source: YouTube
The problem with space, of course, is that it is a setting and not a story. You can't prime an audience by simply shouting, "Space!" The space needs context. Is it "final frontier" space? Is it the space in which your screams go unheard? The greatest space tales have always used the deep black as a backdrop, not a subject.
My perfect MMO would almost certainly take place in space, but the way in which the space is used is what makes it worth playing.Permalink | Email this | Comments
Today's clip is called Scavenger Hunt, and it's exactly what it sounds like, albeit with a satisfying explosion at the end. Elite has exactly 14 days remaining on its Kickstarter drive and it's coming up on £900,000 (the goal is £1.25 million). Check out the vid after the break and then head to the fundraising site to learn more about the project.
Frontier teases Elite: Dangerous scavenger hunt video originally appeared on Massively on Fri, 21 Dec 2012 19:30:00 EST. Please see our terms for use of feeds.
- Source: Announcement
But then there are problems that come up time and again based on a fundamentally bad assumption. Something goes wrong right from the point that you click "New Character" because you're making an assumption that can immediately be recognized as a bad idea. So I'm going to go ahead and list a handful of these problems that are bad ways to start off so that hopefully we can all stop making these mistakes in the future and make some exciting new ones.Permalink | Email this | Comments
Not enough beta goodness for you? Well, you can take heart that DUST 514 has added in a new patch allowing players to call in orbital fire from EVE Online. That alone should pull you into the game. Defiance is also gearing up for beta with a new in-universe promotional site.
Still not enough? Well, we've got a whole set of further betas in the list down below, so jump on past the cut and tell us anything we missed in the comments!Permalink | Email this | Comments
Community manager Sanya Weathers also offers up a teaser on the, er, state of State of Decay's development. "It's the most wonderful time of the year... that time when we're seeing the light at the end of the development tunnel," she writes. "We're polishing up communications, tactics, and all of the elements that make a game more than a simple 'see zombie, shoot zombie' kind of thing."
Check out two minutes of State of Decay zombie-killing action originally appeared on Massively on Fri, 21 Dec 2012 21:00:00 EST. Please see our terms for use of feeds.
- Source: Gameplay vid
Yesterday company founder and ArcheAge creator Jake Song took to Twitter to reassure fans that a western version of the game is still cooking. "OBT [open beta test] will be in Korean only," Song wrote. "We're working on the English version."
While there are no dates involved, it's more confirmation that western sandbox fans will indeed be getting their hands on ArcheAge at some point.
Jake Song: 'We're working on the English version' of ArcheAge originally appeared on Massively on Thu, 20 Dec 2012 09:00:00 EST. Please see our terms for use of feeds.
- Source: MMO Culture
For every runaway success like Star Citizen, it seems there are a dozen projects that fail to meet their fundraising goals (and even more that offer up half-baked ideas, poorly communicated). The service does give passionate gamers a way to speak directly with their wallets, and it can neatly bypass the red tape inherent in game publishing as Roberts explained. It can also be a money pit, though, and I suspect that folks like Roberts who support multiple projects for the good of the industry are a rarity.
What do you think, Massively readers? Assuming you pledge to Kickstarter projects, do you support only those you plan to play or are you backing multiple games in order to change the way games are made?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Do you support Kickstarter projects you don't plan to play? originally appeared on Massively on Thu, 20 Dec 2012 08:00:00 EST. Please see our terms for use of feeds.
The company has also added a PayPal option to Elite's Kickstarter page.
As for the trailer, it's an atmospheric in-engine look at Elite's profession possibilities. The clip plays up the opportunity to be a trader, bounty hunter, pirate, or explorer over the course of its brief running time. View it after the cut.Permalink | Email this | Comments
- Source: Eurogamer
About 20 people asked: Hey have you guys heard about Pathfinder Online and also why aren't you writing more about Pathfinder Online. P.S. Your coverage of Pathfinder Online is inadequate to my needs. And have you heard about Pathfinder Online??
Yes, we have heard of your game.Permalink | Email this | Comments