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The Secret World shows off upcoming raid in New York City
November 13, 2012

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Still doing less damage than Sandy.
In real life, the closest thing you'll find to an eldritch horror in New York City is a half-eaten gyro that's been left in the subway for a week. But in The Secret World, the next major update is bringing some much bigger horrors into the heart of NYC. A new video from the development team explains how players will take on the game's first raid when it goes live with the fourth patch, Big Trouble in the Big Apple.

That's not all the update contains, however -- players will also be able to start up the game's second auxiliary weapon (the chainsaw) and indulge in creativity within London's Albion Theater. There's also a PvP overhaul incoming with new rewards, new vendors, and new battle modes. And even that just scratches the surface. For the full rundown of the patch's features, take a look at the lengthy preview video embedded just past the break.

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MassivelyThe Secret World shows off upcoming raid in New York City originally appeared on Massively on Tue, 13 Nov 2012 19:00:00 EST. Please see our terms for use of feeds.

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Jukebox Heroes: Guild Wars 2's soundtrack, part 1
November 13, 2012

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Jukebox Heroes Guild Wars 2's soundtrack
The one factor that almost made me drop $150 on the collector's edition of Guild Wars 2 was the promise of a soundtrack CD, which is like catnip to my mind. Thank goodness I didn't, however, because what shipped was a piddly six-track "best of" CD. The real deal came in the form of a four-CD soundtrack release from Jeremy Soule's DirectSong, a staggering 78 tracks of Tyrian goodness.

Seventy-eight tracks is a hefty number to get through in any one sitting, so I took about a week to gradually listen through it all. I'm happy to say that it's right up there with the best that the original Guild Wars titles had to offer, expanding upon the world instead of reinventing it. In fact, I think that the music is one of the best bridges that connect Guild Wars 1 and 2 together because you can't be in the newest title without hearing direct tracks and homages of what we've been listening to for years now.

Even with Soule at the helm, there's still a lot of filler and forgettable music here that has to be sifted in order to find the really great stuff. Today we're going to begin -- but not complete -- a foray into Guild Wars 2's musical landscape and see whether it's hitting all the right notes.

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MassivelyJukebox Heroes: Guild Wars 2's soundtrack, part 1 originally appeared on Massively on Tue, 13 Nov 2012 20:00:00 EST. Please see our terms for use of feeds.

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    Aion's Bard class kills them softly in new video
    November 13, 2012

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    Aion's Bard class kills them softly in new video
    What do dancing penguins, bubbly pop music, and pink-clad spellcasters with treble clef harp weapons have in common? They're all part of a new Aion Bard preview video, of course.

    The Bard is one of three new classes coming in the fantasy title's 4.0 update, and the one-minute clip after the cut is our first opportunity to get a glimpse of the archetype in action. And don't worry, it's not as wince-inducingly cute as it sounds, given that the Bard has plenty of nifty spell effects to go along with her combat and crowd-control abilities. Click through to see for yourself.

    Continue reading Aion's Bard class kills them softly in new video

    MassivelyAion's Bard class kills them softly in new video originally appeared on Massively on Tue, 13 Nov 2012 21:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Will you be playing SWTOR for free?
    November 12, 2012

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    The Daily Grind 11
    So Star Wars: The Old Republic's free-to-play conversion is almost upon us. The title throws open its doors on November 15th, and whether you're a Star Wars fan or just curious to see what all the fuss is about, it's a prime opportunity to sample BioWare's MMO story opus on the cheap.

    While the company has taken some lumps for its monetization model (paying for hotbars, really?), we're betting that the obligatory eleventy-billion-registered-players press release is already being prepped in anticipation of a successful F2P launch.

    What about you, Massively readers? Will you be playing SWTOR for free?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Will you be playing SWTOR for free? originally appeared on Massively on Mon, 12 Nov 2012 08:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: RUSH edition, November 12 - 18, 2012
      November 12, 2012

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      The Stream Team RUSH edition, November 1218, 2012
      I can't help it... I have Rush on the brain. Not even Sandy and her airport-closing ways could detour me from heading out to see what is possibly the greatest musical trio of all time (I say possibly because I didn't personally hear what was going on back during Aristotle's time!). Anyone who knows me knows I live, breathe, and think music. And that is great music. It didn't matter that my extremities went numb from the cold; it was worth every minute. The energy, the interaction -- nothing can beat that!

      It's kind of like Massively TV! Of course the show itself is great, but being there live to watch the antics of The Stream Team and be a part of the audience interaction can't be matched. So to make sure you don't miss any shows, here's the schedule for this week. And to fill that time in between performances, there is also a handy guide for the previous week! Weigh in with your opinion about what music you prefer and what you'd add to games.

      Continue reading The Stream Team: RUSH edition, November 12 - 18, 2012

      MassivelyThe Stream Team: RUSH edition, November 12 - 18, 2012 originally appeared on Massively on Mon, 12 Nov 2012 10:00:00 EST. Please see our terms for use of feeds.

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        Digital Kids Advisory Board Announced
        November 12, 2012

        This year’s Digital Kids Conference – February 12-13 in New York City – is being helmed by a stellar advisory board. This group of industry experts will provide direction, speaker recommendations and focus to the upcoming program.

        Board members include:

        Maria Bailey, BSM Media, Inc., CEO/President
        Michael Bellavia, Animax Entertainment, President
        Richard Gottlieb, Global Toy Experts, President, Global Toy News, Publisher
        Amy Henry, C&R Research, Vice President, Youth Insights
        Arseny Lebedev, Signus Labs, Managing Director
        Stacy Leistner, Toy Industry Association, Inc., VP, Strategic Communications
        Ed Lewis, Media Chaperone, Founder and CEO
        [...]

        Guild Wars 2's Lost Shores content primer
        November 12, 2012

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        Attack of the bow-legged crustaceans!
        We're just days away from Guild Wars 2's next big content patch and special event. So far the Lost Shores have been shrouded in mystery. Will the shores ever be found? Who lost them? Exactly how absent-minded does one have to be to misplace an entire shore?

        There are other, more pragmatic mysteries too. What is the content update all about? What can we expect? What sort of name do you give to a race of evil, bow-legged crustaceans? Happily, we're equipped to shed a little light on all those and more. Read on for our Lost Shores content primer!

        Continue reading Guild Wars 2's Lost Shores content primer

        MassivelyGuild Wars 2's Lost Shores content primer originally appeared on Massively on Mon, 12 Nov 2012 09:00:00 EST. Please see our terms for use of feeds.

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          Funcom overhauling Fusang PvP in The Secret World's Issue #4 update
          November 12, 2012

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          Funcom overhauling Fusang PvP in The Secret World's Issue #4 update
          The days of zerging Fusang missions for AP, SP, and black marks are numbered, according to Funcom's latest dev blog. The Secret World's senior PvP designer explains some significant changes heading our way in the game's Issue #4: Big Trouble in the Big Apple update.

          "[The] new reward scheme incentivizes conflict a lot more, since now you have to actually hold on to your objectives in order to gain rewards," writes Rasmus "Bjorndal" Harr. "This also means that zerging is discouraged, since you ideally need to have players spread out in several groups to be able to quickly react to events."

          Players will no longer receive black marks for completing Fusang PvP missions, and Funcom is also adding PvP vendors to the zone that sell upgrades for the turrets and custodians that guard each facility. Furthermore, the devs are implementing an underdog mission to assist undermanned factions as well as cross-dimensional Fusang battlegroups. That's not all, either, as Harr has plenty to say about matchmaking and currency changes. Read all about it at the official TSW website.

          MassivelyFuncom overhauling Fusang PvP in The Secret World's Issue #4 update originally appeared on Massively on Mon, 12 Nov 2012 11:30:00 EST. Please see our terms for use of feeds.

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          Neowiz releases new Bless intro trailer
          November 12, 2012

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          Neowiz releases new Bless intro trialer in HD
          Unlike the most recent video releases showing off combat or the beauty of the world, the newest Bless trailer does not offer any gameplay footage. Instead, Neowiz released an official introduction trailer in HD to give a hint of the story. Unfortunately for those who do not speak Korean, the clip doesn't include any English subtitles, but the HD images can be enjoyed in any language.

          The upcoming Korean MMO features 10 different races and eight classes, and will be powered by the Unreal 3 engine. You can watch the trailer after the break.

          Continue reading Neowiz releases new Bless intro trailer

          MassivelyNeowiz releases new Bless intro trailer originally appeared on Massively on Mon, 12 Nov 2012 11:00:00 EST. Please see our terms for use of feeds.

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          Super Hero Squad Online tops four million registered players
          November 12, 2012

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          Super Hero Squad Online tops four million registered players
          If big numbers and dubious milestones are your passion, then have we got a post for you! Gazillion announced that its Super Hero Squad Online just crossed the four million player line. Of course, these are registered players, so that includes actual players of the title and anyone who just signed up on the website.

          Gazillion President David Brevik popped the celebratory cork anyway: "Breaking four million registered users is a tremendous achievement for Super Hero Squad Online and for Gazillion Entertainment. We love the passion that our players have shown for the game, and we are excited to continue to put out new and exciting content for them to enjoy."

          The studio is working hard to expand the overall service of the game, including a redesigned website that will allow European players to access North American servers.

          [Source: Gazillion press release]

          MassivelySuper Hero Squad Online tops four million registered players originally appeared on Massively on Mon, 12 Nov 2012 13:00:00 EST. Please see our terms for use of feeds.

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